CONVERTER OVERVIEW To convert to or from a given format, a
Converter is necessary. Converters read and create 3D
data. Most Converters both read and write a particular
format. Some only read a format, allowing it to be
converted to other formats. Others can only convert other
formats to a new format, but cannot read that format. All
Converters work together under the coordination of the
main program.
Some Converters and conversion options
are present only in the SGI IRIX version of Interchange.
These differences are described in each Converter's
chapter.
Converter chapters
Each Converter has its own chapter in this manual with a
consistent style. Chapters are in alphabetical order
according to the name of the file format.
Each chapter first describes the format
descriptions the Converter adds to the Import Format and
Export Format lists. The Geometry section of each
Converter chapter describes the polygonal characteristics
of the file format and how this data is processed.
Similarly, the Material Attributes section describes how
materials are translated.
The Options section describes the
Converter's Options dialog that controls the way files
are imported and exported. Not all Converters have
Options dialogs.
At the end of each Converter's chapter
is a Background section. This is a reference to the
company responsible for the file format or the programs
that use it.
Microsoft Windows details
The Microsoft Windows version of represents each
Converter as a dynamic link library, or DLL. All
Converter DLLs are stored in the directory along with the
main program.
Each Converter also has a description
file with the extension ".DSC". These files are
are used by the main program. If you remove a description
file, will no longer work properly.
Each Converter also has a Windows-style
".INI" configuration file that stores the
values representing the settings on the Converter's
Options dialog. If you remove this file, it will be
re-created with default values.
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